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Personal data:


Full name: Jeroen Maton
Nationality: Belgian
DOB: May 29th, 1987
Contact: jeroenmaton@gmail.com




Employment:

2009 - now: Employed by DICE as a fulltime modeler/environment artist.


Studies:

2008-2009: Digital Arts and Entertainment (DAE), PIH Kortrijk, (Bachelor Degree)
2007-2008: Digital Arts and Entertainment (DAE), PIH Kortrijk, (Bachelor Degree)
2006-2007: Digital Arts and Entertainment (DAE), PIH Kortrijk, (Bachelor Degree)
2005-2006: Multimedia en CommunicatieTechnologie (MCT), PIH Kortrijk




Skillset:
  1. Software knowledge:
    • Extended knowledge of Autodesk 3dsMax (modeling, uv mapping, skinning and riggin)
    • Extended knowledge of Adobe Photoshop
    • basic knowledge of Autodesk Maya
    • Microsoft Visual Studio
    • Working knowledge of Hammer and UnrealEditor
    • Adobe Dreamweaver
  2. Coding Languages:
    • HTML and CSS
    • Java
    • Basic knowledge of C++, including the STL
    • HLSL
  3. Languages:
    • Dutch (mother tongue): Very well
    • French: Basic knowledge
    • English: Good


Experience:

- Experienced in making real-time assets for next-gen games.
- Experienced in making high detailed textures and shaders
- Game-Artist.net Co-Admin since August 06 (start of Game-artist.net)
- Worked as a freelance artist on several projects, which always involved creating real time assets for games/simulations.

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