Project Description: This is a small project i did to experiment more with nvideas normal map plugin for Photoshop. Conclusion was that it's great if you want to add small details like seams and dents, but painting heightmaps gets quite complex once you've reached a certain point, and it's allot faster and easier to make a small highpoly detail and bake a proper normal map (who would've guessed ^^). Nevertheless, i'm quite happy with the final product.
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